

Warning: this video is long, but it’s worth it to make it all the way to the end. At some point I’ll share this video publicly but I will definitely be leaving the good stuff out. What’s the good stuff? Well definitely the team discussion we have at the end.
These new rule changes have given X-Factor a renewed sense of purpose for 2015 and I wanted to give you the first look and feel of it. The discussion we have at the end of the day is a perfect example of it.
In the video we’re running through quite a few drills and I know there’s one you haven’t seen. It’s the one where we’re rotating through and snapping at each other. We have two stations set up but you can do it with more if you have more guys.
There’s a designated “King’s Court.” If you win your battle, you advance up a station until you reach the King’s Court. Once you reach the highest station and win, you have to play the “King’s Bunker”, in our case it was the big dorito. If you win from the “King’s Bunker” you score one point. Only if you win from that bunker do you score a point. If at any point you lose a battle, you only go down one station. What this creates is a constant rotation with only one new player entering the drill at a time.
We ran this drill for about 30 minutes keeping track of how many points we scored and Scott Kemp showed us he’s been working on his Snapping by winning hands down.
Wouldn't it be a good idea to create a course?